GACHABASE
Anemo

Prune Prune

Childlike Dreams Cherished Childlike Dreams Cherished

Anemo

Prune Prune

Childlike Dreams Cherished Childlike Dreams Cherished

Talents

The Bell Tolls! The Hunt Is On!
Lv. 10

The Bell Tolls! The Hunt is On!
Prune gently swings the Witchlure Bell, dealing Anemo DMG to nearby opponents. After this, the Bell will enter the Hunter-Seeker mode.

Witchlure Bell: Hunter-Seeker
In this mode, the Witchlure Bell will follow the current active character, attacking surrounding opponents at intervals and dealing AoE Anemo DMG. This DMG is considered Elemental Burst DMG.

Skill Attributes

AttributeValue
Skill DMG174.5%
Witchlure Bell DMG126.8%
Hunter-Seeker Mode Duration12.0s
CD18.0s
Energy Cost70
The Bell Tolls! The Hunt Is On!
Prune gently swings the Witchlure Bell, dealing Anemo DMG to nearby opponents. After this, the Bell will enter the Hunter-Seeker mode.

Witchlure Bell: Hunter-Seeker
In this mode, the Witchlure Bell will follow the current active character, attacking surrounding opponents at intervals and dealing AoE Anemo DMG. This DMG is considered Elemental Burst DMG.

Skill Attributes

AttributeValue
Skill DMG174.5%
Witchlure Bell DMG126.8%
Hunter-Seeker Mode Duration12.0s
CD18.0s
Energy Cost70

Passives

Verdict and Punishment

Verdict and Punishment
During the Elemental Burst The Bell Tolls! The Hunt is On!, after the Witchlure Bell in Hunter-Seeker mode deals DMG to an opponent, if this DMG triggers Swirl on an opponent, it will also summon a Banehunter Oathhammer that will deal 150% of Prune's ATK as DMG to them, with the DMG Type matching the Elemental Conversion from the Swirl. This DMG is considered Elemental Burst DMG.
Requirement Ascension 1
Raw Params
Tooltips
Verdict and Punishment
During the Elemental Burst The Bell Tolls! The Hunt Is On!, after the Witchlure Bell in Hunter-Seeker mode deals DMG to an opponent, if this DMG triggers Swirl on an opponent, it will also summon a Banehunter Oathhammer that will deal 150% of Prune's ATK as DMG to them, with the DMG Type matching the Elemental Conversion from the Swirl. This DMG is considered Elemental Burst DMG.
Requirement Ascension 1
Raw Params
Tooltips

Constellations

01

With a Vow to Seek Rescue, the Journey Begins

After the Banehunter Oathhammer that has undergone Elemental Conversion hits an opponent, Prune will regain 2 Energy. This effect can occur once every 1.8s.
Raw Params

01

With a Vow to Rescue, the Journey Begins

After the Banehunter Oathhammer that has undergone Elemental Conversion hits an opponent, Prune will regain 2 Energy. This effect can occur once every 1.8s.
Raw Params

02

Useful for Cleaning Messy Baggage, Elemental Powers Are Indeed

During the Elemental Burst The Bell Tolls! The Hunt is On!, when the Witchlure Bell is in Hunter-Seeker mode, Prune gains the Hunt the Witch effect: Prune's ATK increases by 10%, and when the Witchlure Bell and the Banehunter Oathhammer that has undergone Elemental Conversion hits an opponent, it further increases her ATK by 5%. Prune's ATK can be increased by up to 40% in this way.
Raw Params

02

Useful for Cleaning Messy Baggage, Elemental Powers Are Indeed

During the Elemental Burst The Bell Tolls! The Hunt Is On!, when the Witchlure Bell is in Hunter-Seeker mode, Prune gains the Hunt the Witch effect: Prune's ATK increases by 10%, and when the Witchlure Bell and the Banehunter Oathhammer that has undergone Elemental Conversion hits an opponent, it further increases her ATK by 5%. Prune's ATK can be increased by up to 40% in this way.
The original instance of the above effect will be removed if "The Bell Tolls! The Hunt Is On!" is used again during this time.
Raw Params

03

The Caravan Exits the Mountain Pass, the Scenery Once More Changed

Increases the Level of The Bell Tolls! The Hunt is On! by 3.
Maximum upgrade level is 15.

03

The Caravan Exits the Mountain Pass, the Scenery Once More Changed

Increases the Level of The Bell Tolls! The Hunt Is On! by 3.
Maximum upgrade level is 15.

06

And That's the Story! Share It With Your Friends!

The duration of the Witchlure Bell's Hunter-Seeker mode from the Elemental Burst The Bell Tolls! The Hunt is On! is extended by 4s.
Additionally, after party members affected by Tolling Rally trigger any Elemental Reaction, they will cause Prune and the other current active character(s) affected by Tolling Rally to gain 350 ATK for 5s.
Raw Params

06

And That's the Story! Share It With Your Friends!

The duration of the Witchlure Bell's Hunter-Seeker mode from the Elemental Burst The Bell Tolls! The Hunt Is On! is extended by 4s.
Additionally, after party members affected by Tolling Rally trigger any Elemental Reaction, they will cause Prune and the other current active character(s) affected by Tolling Rally to gain 350 ATK for 5s.
Raw Params

Voice Lines

Chinese ??? English ??? Korean ??? Japanese ???
Chinese 宴宁 English Alice Himora Korean Jang Ye-na Japanese 長月あおい

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Hello

Hello. Prune the Witch Hunter at your service. My enemy? Someone who takes pleasure in teasing children, uses other people's imaginary friends to ensnare them in her schemes. Someone who's a complete show-off, way too dramatic, and obsessed with wearing a hollowed-out hat. I'm referring, of course, to the wickedest witch of them all! Any relevant intel on her whereabouts is more than welcome.

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Chat: Declaration of War

Just you wait, Alice! You can hide as long as you want, but I'll find you sooner or later!

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Chat: In the Know

Be careful of people who go about life with a smirk on their face, acting like everything is "oh so interesting." They're usually super villains who are just out to create chaos.

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Chat: Trivia

Did you know you can't breathe while swallowing? Don't believe me? Hmph, you'll just have to try it then.

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When It Rains

Alas, on the journey of life, the sun cannot always shine. Just like the script of a play, there's bound to be a few pages stained with tears.

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When Thunder Strikes

Shaking is a normal physiological response to sudden noises. It has nothing to do with being afraid.

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When It Snows

I'm not cold. I don't need a coat.

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When the Sun Is Out

Sunshine doesn't cost a thing, yet how many people can claim to truly appreciate its warmth?

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In the Desert

Days that burn with fiery passion, nights that bite with a ruthless chill... That is the desert.

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Good Morning

My willpower's locked in a heated debate with my bed, and I'm not gonna lose... C'mon, gotta get up!

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Good Afternoon

While it's good to focus on the present, it's also important to think ahead. That's why lunch is the perfect time to think about what to have for dinner.

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Good Evening

Mondstadt's pretty lively this late. Back in Nod-Krai, my parents never let me go out at night because it was too dangerous. So I was always holed up in my room reading instead.

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Good Night

Should we... go adventuring together tomorrow? O—Or separately, whatever works. Well, um... Good night.

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About Prune: Identity

Every time I tell people I'm a "Witch Hunter," they always treat me like some kid going through a rebellious phase and spewing childish nonsense. Hold on... What's with that look?

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About Prune: Reading

Adults have no patience. Ask them a question, and it's always "that's not something a kid needs to know" or "you'll understand when you're older"... Hmph, whatever. Books don't lie — the information is there for all to see, and the person reading them gets to come to their own conclusions. Safe to say, I prefer getting my own answers.

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About Us: Timing

Come to think of it, you got to Nod-Krai not long after I left Nasha Town. Bad timing, I suppose, but perhaps it was for the best. You were caught up in such a whirlwind back then, working with all those famous and important people... I never would have fit in. Ahem, what I mean is... I don't like crowds, so we actually met at the perfect time.

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About Us: Beliefs

I know I never brought it up, but... I'm really glad we met. You always listen to me and answer my questions. Oh, and you don't treat me like a kid...
Of course, I know you're friends with the witches... But I don't buy into that whole "the friend of my enemy is my enemy" stuff. It's so old-fashioned. As long as we're sincere, we can still be friends even if we believe in different things... R—Right?

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About the Vision

All the most powerful people I've met had a Vision. Now I have one too, so... Heh, guess I'm one of them. But even without one, you wield elemental power like it's second-nature... That must make you the most powerful out of all of us. Every rule has an exception, I suppose.

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Something to Share

Did you know "The Flagship" offers special cocktails? There's a whole roulette aspect to it, so it's a real gamble and a total thrill. Hm? How's the taste? Ahem, well, I wouldn't know. Every time I stand on my tiptoes and slam Mora onto the counter, the bartender just points to the door and says, "This place isn't for kids. Go to Speranza if you want a hot dog"...
Hmph, talk about age discrimination!

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Interesting Things

I bet you didn't know there's a huge elevator at Yilong Port... Hm? Wharf? Yeah, of course. Yilong Wharf. I knew that. Oh, and if you go to Sumeru, you have to check out the cute little creatures that live in the forest. The local kids call them Raranara. Huh? Well, duh. Obviously, I know they're called Aranara! Anyway... What about Snezhnaya? Have you been? HAH! Ahem, well, I have. I even took a bunch of pictures. I suppose I'll have to show you around.

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About Alice: The Witch

I'm not trying to drive a wedge between you, but in the interest of transparency, I have an obligation to expose her wicked deeds. She's constantly provoking me with riddles even a Slime could solve, or pestering me to debate her on one childish topic or the next, only to lose to me every time! Then, in a fit of rage, she revealed her wicked nature and declared she had kidnapped Descartes, and that if I wanted him back, I had to come to Mondstadt to search for clues! Can you believe that!? Evil at its most despicable! Just imagine you crushed her in a game of Genius Invokation TCG, and she kidnapped Paimon to get even! You'd become a witch hunter too.

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About Alice: Psychological Warfare

At first, I wondered: why Mondstadt? Why not lure me somewhere more dangerous? But then, I realized — it's psychological warfare. The more dangerous the hunting ground, the sharper the hunter's instincts become. But Mondstadt is a land of lazy drunkards and romanticized poetry. She's hoping this so-called atmosphere of "freedom" turns me into a useless wreck who does nothing but drink afternoon tea and groom cats!

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About Alice: Never Forgive

Ever since reuniting with Descartes, I've realized there were some... well-intentioned lies behind the whole thing. But just because her intentions were good, that doesn't change the evil of the act itself! Besides, didn't you notice how much she enjoyed seeing me suffer? Every time I got flustered or exasperated, she laughed like it was the funniest thing in the world! That alone is proof that she's wicked through and through. So no, I won't forgive her. Ever.

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About Klee

I'll admit, at first I only approached her to get information. After all, as Alice's daughter, she must know a lot of her secrets, right? I... just didn't expect her to be so... open and trusting. Inviting me to play, giving me that gift... When I looked into her eyes, sparkling with such innocent anticipation, I couldn't help but feel a little... a little...
Never mind. One gift isn't going to put me off the hunt. I just feel like... playing together from time to time doesn't do any harm either, so... Why not?

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About Sayu

At her age, "sleeping where you can when you can" isn't a bad move. Just look at all those adults drowning in work or anxieties. Most of them have to use alcohol or alchemical potions just to get in a few winks. It won't be long before she has things keeping her up at night, though. I say let her sleep while she still can.

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About Yaoyao

Yaoyao's really good with her hands. She's helped me tie my hair ribbon quite a few times now. She always does such a good job — way better than I could. The bow is so perfect, I can't even bring myself to untie it when I go to bed. But somehow, it's always so messy the next morning!

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About Qiqi

Oh, I bought her a bunch of Dango Milk, 'cause she said she liked it so much at the little witches' tea party. Hm? I—I bought way too much for one person? Well, it was buy-one-get-one-free. Besides, I thought it'd be nice to bring some back to Mondstadt. Y'know, for uh... Klee. Yeah, for Klee. I, of course, prefer tea. Straight, with no sugar.

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About Paimon

I gotta ask, how did Paimon get into the Akademiya? Is the entrance exam hard? Do you think she'd share her study materials with me? Wait, what? She even gets one-on-one tutoring from a renowned instructor? I want that!

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About Albedo

I have something to tell you, but you have to promise not to tell anyone, okay? I'm starting to suspect Mr. Albedo isn't actually... human! I mean, think about it... Could a human that perfect even exist? Hmm...

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About Kaeya

After learning about my plan, he said I should upgrade Descartes to a heavy cavalry unit and issued me a "Special Riding License" right then and there... But before I even had time to read the fine print, Acting Grand Master Jean confiscated it, citing "illegal issuance." Apparently, "underage driving is reckless" or something... Hmph.

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About Mona

One time, I confused her with Witch B and might have... harassed her a bit... but it's all Alice's fault! She told me Witch B's name was "Megistus." Of course, she left out the "Tris" part on purpose to mess with me! Besides, you can't tell me Mona's big pointy hat doesn't make her look exactly like a witch... She accepted my apology though, so it's all water under the bridge.

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About Lisa

Hmph, another lady with a pointy hat, and another potential target. She's even known as the "Witch of Purple Rose." But the more obvious things seem, the more imperative it is to proceed with caution... Still, every time she calls me "little Prune" with that carefree tone and teasing smile, my Hunter instincts go wild. Even if she's not a real witch, I'd think twice before getting on her bad side.

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About Fischl

Others may think she indulges in fantasy, but I happen to believe she's one of the few people in Mondstadt who sees things clearly. Her... rhetorical flourishes are merely a weapon she uses to confront this cruel world. Hm? Do I understand what she's saying? Of course not. But that doesn't stop me from holding her in high regard.

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About Aino

I studied the ins and outs of engineering with her at her Craftshop for three days, starting all the way from the very basics, like screw-tightening. She even helped me come up with a new design for that patronizingly kiddy hammer and bell I won from Alice — a more industrial, heavy-metal look, boosting their visual intimidation factor by a full 30%!

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About Dori

Before arriving in Mondstadt, I traveled with her cargo caravan through several nations. She does offer a dedicated passenger escort service that's faster and more comfortable, but the fees are downright exorbitant. Hmph, merchants, am I right?
The strange thing is, when the caravan got attacked, you'd think she'd put profit above all else and prioritize the cargo. But instead, the caravan leader shouted, "Protect the kid! That's a direct order from the boss — she gets a single scratch, and the whole team's pay is getting docked!" It's not like she owed me much. I mean, all I paid was a minuscule transportation fee. It just doesn't make sense. Unless... she really does value something else above Mora.

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More About Prune: I

Let me guess... You want to know where I live, who and where my parents are, why I'm all alone so far from home, whether I miss it... Every adult I meet asks the same slew of questions. Here we go again, I guess... Huh? That's not what you wanted to ask? Um... Then, I'm gonna need a minute!

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More About Prune: II

Descartes is my imaginary friend. He appeared when I was about four or five. My parents were busy with work back then and didn't have much time for me. So, one day, I started to imagine there was a super intelligent dog by my side who could talk and discuss questions with me, and then... there he was. Even though nobody can see him but me, he's always there. If there's one friend I can count on in this world, it's him.

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More About Prune: III

"Imaginary" isn't the same thing as "fake." For me, Descartes' existence is as tangible and real as can be. The two of us abandoned speech as a mode of communication a long time ago. It's far too inefficient. Descartes can point out a flaw in one of my logical deductions with just a glance or a deep breath. Our exchanges operate at the level of the soul, and that requires a degree of tacit understanding few can hope to match. So... who cares if I have no other friends. Descartes is all I need.

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More About Prune: IV

...Alright, I'll admit it — the Little Hexenzirkel has changed me. I guess this is what it feels like to be needed and cared for. Back in Nod-Krai, I always felt like I was on the outside looking in, but as a member of the zirkel, I feel indispensable. It's a nice change of pace... Really nice, actually. If anyone tries to threaten this organization, they'll have to go through me. Happy now? You got me to pour out my heart. Just don't tell anyone... especially Klee and the others!

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More About Prune: V

Once the Little Hexenzirkel grows stronger, we're going to rewrite the rules of the witching world. No more teasing people about their imaginary friends, no more pranking people in the name of "trials," and no more playing mind games with kids. We're gonna establish a new order — one of justice, kindness, and friendship! Alice and her generation of witches do nothing but answer to their own whims. It's time for the younger generation to take over. Hm? Something funny to you? Just wait until we become the strongest organization in Teyvat, and then we'll see who's laughing.

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Prune's Hobbies

Even though my copy of "The Spantamad Guide to Elemental Power" is eighty years out of date, its foundational theories remain sound. I went through and annotated it, correcting some of the outdated viewpoints while incorporating my own tactical deductions. Hehe, and Alice gave it to me on a whim! Bet she never guessed I would use it against her one day!

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Prune's Troubles

This piece of hair is sticking up again! I battle it every morning, but no matter how much I press it down, it springs right back up... It's like it's taunting me!

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Favorite Food

Barbecue-flavored Sugar Sculptures, sour Smoked Fish Steak, tofu-flavored Hash Browns... Oh, the more unconventional the combination, the more it draws me in! Even if it sounds a bit off, all it takes is one bite, and you'll be hooked!

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Least Favorite Food

The hot dogs from "Speranza." Not because of the flavor, of course. It's a matter of personal pride. I mean, the smell is kind of enticing.... But, that doesn't matter! I hate them!

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Receiving a Gift: I

I always thought the pictures in the "Encyclopedia of Food" used a bunch of tricks to make them look perfect. Never knew a dish could actually turn out like that in real life!

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Receiving a Gift: II

Hmm... Certainly not bad, but there's room for improvement.

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Receiving a Gift: III

Alright, fess up! Were you cursed by that witch!?

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Birthday

Happy Birthday! No need to look so surprised — not like it's hard to fish a date out of people. There is a crucial piece of information I didn't manage to uncover though... Your birthday wish!
Huh? Saying it out loud means it won't come true? I disagree. That just makes it harder for people like me to help make it a reality. So, c'mon, no use beating around the bush. What do you want? You might think there's not much I can do, but I've saved up quite a bit of allowance. Besides, you're always saying how smart I am, so I'm sure it's something I can help with!
Unless it's something like, "buying a house in the center of Mondstadt with no mortgage." But, you wouldn't wish for something that unreasonable... right?

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Feelings About Ascension: Intro

My Elemental Reactions seem more stable now. Looks like I'm getting to see theory in action.

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Feelings About Ascension: Building Up

This wasn't in any of the books... But I'll be sure to remember it.

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Feelings About Ascension: Climax

Maybe keeping a clear head doesn't mean eliminating the imaginary, after all. I guess I can hold onto both.

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Feelings About Ascension: Conclusion

I still don't believe in made-up fairy tales, and I don't have much faith in this world. But I do believe in you, so I hope you'll believe in me too. Even if you think I'm still just a kid, at the very least... I'm a big kid — someone strong enough to rely on.

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Elemental Skill: I

Bonk!

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Elemental Skill: II

Gotcha!

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Elemental Skill: III

Had enough?

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Elemental Skill: IV

Hammer time!

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Elemental Skill: V

My turn!

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Elemental Skill: VI

Nowhere to run!

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Elemental Burst: I

You're done.

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Elemental Burst: II

Ring-a-ling!

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Elemental Burst: III

Hammer it home!

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Opening Treasure Chest: I

People of all ages like treasure... It's not just me.

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Opening Treasure Chest: II

Hmph, treasure hunts are for kids.

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Opening Treasure Chest: III

Hey, hey! Look... Here's another one!

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Low HP: I

Time to turn the tables!

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Low HP: II

Pick on someone your own size!

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Low HP: III

I'm not giving up!

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Ally at Low HP: I

I can help!

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Ally at Low HP: II

Nothing wrong with a tactical retreat...

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Fallen: I

Descartes, run...

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Fallen: II

I'll be back...

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Fallen: III

It's not... fair...

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Light Hit Taken: I

Hah, that tickles.

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Light Hit Taken: II

Not gonna do me in.

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Heavy Hit Taken: I

Ouch!

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Heavy Hit Taken: II

Stop!

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Joining Party: I

Ready to hunt some witches.

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Joining Party: II

Just so you know, I'm not here to play.

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Joining Party: III

You got it. Let's go.

Story

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Character Details

Just exactly when Prune's grudge against the "witch" began, and what it is all about, is a story that remains untold by the many "writs of retribution" that can be found on the noticeboards of Mondstadt.
Ask any Mondstadter about the time they met the so-called "Witch Hunter," and you will likely hear of one of three types of reactions.
Those in the first group would tell you that they offered a kind smile before asking if she wanted a glass of Apple Cider. Those of the second persuasion would merely nod vaguely at her words, then ask where her family was. Finally, there are those like Kaeya, the third kind, who would not only listen to her plans of revenge, but also offer their own suggestions, practicable or otherwise.
To Prune, none of these three kinds of treatment is satisfactory.
Nevertheless, she had long since grown used to these responses. She has come to see that it is the fate of the hunter to be utterly misunderstood — and being treated like a child playing house is something she has to face every day.
The fact is, Prune does stand head and shoulders above her peers, and even some adults, in the sheer breadth of her knowledge. Her speech is clear, careful, and organized, and sometimes punctuated by a random factoid thrown in for good measure. The only real indication that she is still just a child is the look of quiet pride that unfailingly accompanies those little-known facts.
But once you get to know her better, you realize that the breadth of her knowledge and understanding is not exactly matched by a corresponding depth — after all, how much of the profound and important can a child really know? Consequently, the "facts" in her arsenal that she is so proud of are often the very ones that lead to her undoing during a "debate." And every time this happens, she bites her lower lip and retreats expeditiously, though not before muttering, "I'll be back."
But it would be a mistake to dismiss her as simply a little girl trying to act tough because of this.
When she says she will be back, return she will. In situations like this, she invariably shows up again the following day, armed with even more notes, more arguments, and an even more mulish look on her face.
Is this stubbornness of hers the grit required of a true hunter or simply childish petulance? This is a question that perhaps even she is unable to answer. One thing, however, she knows for certain: she will settle her score with that "wicked witch" once and for all, no matter how many tries it takes.

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Character Story 1

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Character Story 2

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Character Story 3

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Character Story 4

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Character Story 5

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"Witchlure Bell" and "Banehunter Oathhammer"

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Vision

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