GACHABASE
Electro

Flins

Shadowy Lights, Stranger Wights

Flins

Stats

Lv. 90/90
Base HP 12491
Base ATK 352
Base DEF 809
CRIT DMG 38.4%

Talents

Pocztowy Demonspear
Lv. 10

Normal Attack
Performs up to 5 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to perform a forward spear throw.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Skill Attributes

AttributeValue
1-Hit DMG88.4%
2-Hit DMG89.2%
3-Hit DMG110.5%
4-Hit DMG63.3%×2
5-Hit DMG151.8%
Charged Attack DMG203.7%
Charged Attack Stamina Cost25.0
Plunge DMG126.4%
Low/High Plunge DMG253%/316%

Ancient Rite: Arcane Light
Lv. 10

Flins summons forth the ancient power concealed within his lamp and switches to his Manifest Flame form. This form has the following characteristics:
· Flins's Normal and Charged Attacks deal Electro DMG that cannot be overridden by other Elemental infusions, and he is unable to perform Plunging Attacks.
· His interruption resistance is increased.
· His Elemental Skill Ancient Rite: Arcane Light is replaced with the special Elemental Skill Northland Spearstorm.

Northland Spearstorm
Flins summons a flurry of spears in front, dealing AoE Electro DMG and causing his Elemental Burst Ancient Ritual: Cometh the Night to be replaced with the special Elemental Burst Thunderous Symphony for the next 6s.
The base CD of Northland Spearstorm is 6s and will not be affected by other effects.

Skill Attributes

AttributeValue
1-Hit DMG104.8%
2-Hit DMG105.8%
3-Hit DMG131.1%
4-Hit DMG75.1%×2
5-Hit DMG180.0%
Charged Attack DMG206.9%
Northland Spearstorm DMG321.1%
Northland Spearstorm CD6.0s
Manifest Flame Duration10.0s
Skill CD16.0s
Tooltips

Ancient Ritual: Cometh the Night
Lv. 10

Flins unleashes the true power of his lamp, dealing AoE Electro DMG and, after a short delay, dealing 2 instances of middle-phase and 1 instance of final-phase AoE Electro DMG, all of which are considered Lunar-Charged DMG.
Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional 2 instances of middle-phase Lunar-Charged AoE Electro DMG.

After using the special Elemental Skill Northland Spearstorm, Flins's Elemental Burst Ancient Ritual: Cometh the Night will be replaced with the special Elemental Burst Thunderous Symphony for the next 6s.

Thunderous Symphony
Consume less Elemental Energy to unleash a special Elemental Burst. Flins deals a single instance of AoE Electro DMG that is considered Lunar-Charged DMG.
Moonsign: Ascendant Gleam: Flins's Skill is enhanced: If there are thunderclouds nearby, Flins will deal an additional instance of Lunar-Charged AoE Electro DMG.

Skill Attributes

AttributeValue
Initial Skill DMG467.7%
Middle Phase Lunar-Charged DMG29.2%
Final Phase Lunar-Charged DMG210.5%
Energy Cost80
CD20.0s
Thunderous Symphony DMG128.6%
Thunderous Symphony Additional DMG187.1%
Thunderous Symphony Energy Cost30

Passives

Symphony of Winter

Flins will gain a corresponding buff effect based on the party's Moonsign.

Moonsign: Ascendant Gleam: Lunar-Charged reactions triggered by Flins will deal an additional 20% DMG.
Requirement Ascension 1

Whispering Flame

Flins's Elemental Mastery is increased by 8% of his ATK. The maximum increase obtainable this way is 160.
Requirement Ascension 4

Moonsign Benediction: Old World Secrets

When a party member triggers an Electro-Charged reaction, it will be converted into the Lunar-Charged reaction, with every 100 ATK that Flins has increasing Lunar-Charged's Base DMG by 0.7%, up to a maximum of 14%.

Additionally, when Flins is in the party, the party's Moonsign will increase by 1 level.

A Light in the Dark

Displays the location of nearby resources unique to Nod-Krai on the mini-map.
Additionally, Flins appears to be able to decipher the whispers of the Wild Hunt...

Constellations

01

Part the Veil of Snow

The basic cooldown of the special Elemental Skill Northland Spearstorm is reduced to 4s.
Additionally, when party members trigger Lunar-Charged reactions, Flins will recover 8 Elemental Energy. This effect can occur once every 5.5s.
Raw Params

02

The Devil's Wall

For the next 6s after using the special Elemental Skill Northland Spearstorm, when Flins's next Normal Attack hits an opponent, it will deal an additional 50% of Flins's ATK as AoE Electro DMG. This DMG is considered Lunar-Charged DMG.
Moonsign: Ascendant Gleam: While Flins is on the field, after his Electro attacks hit an opponent, that opponent's Electro RES will be decreased by 25% for 7s.
Raw Params

03

Stranger in the Night

Increases the Level of Ancient Ritual: Cometh the Night by 3.
Maximum upgrade level is 15.

04

Night on Bald Mountain

Flins's ATK is increased by 20%.
Additionally, his Ascension Talent Whispering Flame is enhanced: Flins's Elemental Mastery is increased by 10% of his ATK. The maximum increase obtainable this way is 220.
Raw Params

05

Exile's Shadow

Increases the Level of Ancient Rite: Arcane Light by 3.
Maximum upgrade level is 15.

06

Songs and Dances of Death

The DMG dealt to opponents by Flins's Lunar-Charged reactions is elevated by 35%.
Moonsign: Ascendant Gleam: All nearby party members' Lunar-Charged DMG is elevated by 10%.
Tooltips
Raw Params

Materials Calculator

Flins Level

Lv. 1/20
Lv. 90/90

Pocztowy Demonspear

Lv. 1
Lv. 10

Ancient Rite: Arcane Light

Lv. 1
Lv. 10

Ancient Ritual: Cometh the Night

Lv. 1
Lv. 10

Materials Required

Voice Lines

Voiceline playback is not yet implemented.
Flins
Chinese 马正阳 English Nic Olsen Korean Shin Yong-woo Japanese 中村悠一

Hello

Greetings, I am Kyryll Chudomirovich Flins. It is considered good etiquette to give my full name when greeting important guests, but this no doubt leaves you wondering what to call me on a day-to-day basis... Well, in the past, I was customarily addressed as "Chudomirovich" by most — but for simplicity's sake, you can just call me Flins. That's my surname.

Chat: Patience

Let us have a modicum of patience for the richness and complexity of humanity. The wanton cruelty of the few is not worth our ire.

Chat: The Wild Hunt

He who wishes to peer into the Abyss needs simply to wander through Nod-Krai on a misty night. The march of the Wild Hunt will be sure to drag him into the darkness.
See All Voicelines (67)

Story

Flins
Birthday Oct 31st Constellation Laterna Vigilis Affiliation Lightkeepers

Description

A Lightkeeper of Nod-Krai, guardian of a lighthouse and graveyard on a northern isle. An enigmatic gentleman, cultured and courtly.

Character Details

There is a small isle in the central-southern region of Nod-Krai that has earned the name "Final Night Cemetery" on account of its lonesome, dismal air. Few visit, and merchant caravans only sometimes loop far around it. Jutting above its soil is a lighthouse languishing in disuse, where only the spirits of the dead consent to dwell, it is said.
Amidst the deathly silence, only one living soul remains. This gentleman tends to introduce himself as such: Flins, a warrior of the Lightkeepers, the awardee of a civilian commendation medal in recognition of his squad's efforts in repelling Abyssal creatures.
The incident he mentions happened a long time ago. Though no one had stepped forward to organize it, the people had wordlessly agreed to express their gratitude this way, and so the heavy medal had been delivered to him, placed in a timeworn box.
A solemn reward, one might think, but considering the casualties from that operation, Flins believed that not even ten medals could make the losses worthwhile. The squad once had seven or eight members, but now he was the only one left on the island.
Apart from occasional business and the odd monthly purchase, Flins rarely shows up in town. Fortunately, this has not stopped the townspeople from remembering him, for he was easier to communicate with than they had imagined. Even his dull, boring clothes are made memorable by his elegant, decorous speech. No wonder people are curious — unexpected people and matters are always more eye-catching, after all.
Most talk to him out of curiosity, albeit restrained by politeness. Curious about his past, people of all sorts have invited him to join gatherings to share old Lightkeeper stories. These he tells splendidly, such that many gazes have drifted downward when he reaches the saddening segments of said tales. This has led to many audiences not being willing to touch on his old scars any further.
The residents revere Flins's occasional sorrow, unaware that this sorrow is another manifestation of distance — the audience's guilt becoming the teller's shield. Once someone feels this sympathy, the various narratives they have heard will take on meaning, convincing people that his melancholy deserves time and space. Whether out of courtesy or concern, no one should continue to pick at a good person's wounds, surely.
No one despises the good people around them. The residents feel this way, and so does Flins. He is fond of those who are both interested and sympathetic, just as people enjoy the heroic tales he repeatedly tells. From another perspective, viewing each other as good people is an exceptional social strategy — a well-told heroic narrative is always dazzling enough to conceal all the mysteries that lie behind it.

Character Story 1

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Character Story 2

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Character Story 3

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Character Story 4

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Character Story 5

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"Skeleton Jigsaw"

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Moon Wheel

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Dressing Room

Nocturne
Nocturne
Default Skin
Flins's outfit. A black uniform paired with a silver chain at his waist lends this gentleman an air of composed dignity. Night after night, he raises his azure lantern and stands vigil over the frigid seas and islands of Nod-Krai.