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Pyro

Chevreuse

Executor of Justice

Chevreuse

Stats

Lv. 90/90
Base HP 11962
Base ATK 193
Base DEF 605
HP 24.0%

Talents

Line Bayonet Thrust EX
Lv. 10

Normal Attack
Performs up to 4 consecutive spear strikes.

Charged Attack
Consumes a certain amount of Stamina to lunge forward, dealing damage to opponents along the way.

Plunging Attack
Plunges from mid-air to strike the ground below, damaging opponents along the path and dealing AoE DMG upon impact.

Skill Attributes

AttributeValue
1-Hit DMG105.0%
2-Hit DMG97.5%
3-Hit DMG54.6%+64.2%
4-Hit DMG152.7%
Charged Attack DMG240.6%
Charged Attack Stamina Cost25.0
Plunge DMG126.4%
Low/High Plunge DMG253%/316%

Short-Range Rapid Interdiction Fire
Lv. 10

Chevreuse quickly shoulders her musket and fires at her opponent(s), dealing AoE Pyro DMG.
For a short duration after Chevreuse fires a shot, she will continuously restore HP to your active character on the field. The amount healed is based on her Max HP.
Hold to fire in a different fashion.

Hold
Enter Aiming Mode, locking a target in her sights to fire a precise interdiction shot. If Chevreuse has an Overcharged Ball, then she will fire the Overcharged Ball instead, dealing greater Pyro DMG in a larger area.
Chevreuse gains 1 Overcharged Ball every time a nearby character in the party triggers an Overloaded reaction, and can have up to 1 Overcharged Ball at a time.

Arkhe: Ousia
Periodically, after Chevreuse's Short-Range Rapid Interdiction Fire hits, a Surging Blade will be called forth that deals Ousia-aligned Pyro DMG.

"Actually, training regulations only had the phrase "interdiction fire," but the protagonist of this novel believes that even how stylish your terminology is can affect how motivated your troops are, which can put your opponents on the back foot right from the get-go... I think that's a good point, so I changed the regulations!"

Skill Attributes

AttributeValue
Press DMG207.4%
Hold DMG311.0%
Overcharged Ball DMG508.3%
HP Regeneration Over Time4.80% Max HP+565
Healing Duration12.0s
Surging Blade DMG51.8%
Surging Blade Interval10.0s
CD15.0s

Ring of Bursting Grenades
Lv. 10

Chevreuse fires an explosive grenade at opponents with her musket, dealing AoE Pyro DMG. After the projectile hits, it will split into many secondary explosive shells.
The secondary explosive shells will burst after a short interval, dealing Pyro DMG to nearby opponents.

"Theoretically, a rectangular blast would be most efficient at destroying enemy formations. Unfortunately, the cross-section of an explosive shock wave is round, like most cakes. So, the secondary explosive shells can only be arranged like the fruit on a cake, forming a ring around the edge."

Skill Attributes

AttributeValue
Explosive Grenade DMG662.7%
Secondary Explosive Shell DMG88.4%
CD15.0s
Energy Cost60

Passives

Vanguard's Coordinated Tactics

When all party members are Pyro and Electro characters and there is at least one Pyro and one Electro character each in the party:
Chevreuse grants "Coordinated Tactics" to nearby party members: After a character triggers the Overloaded reaction, the Pyro and Electro RES of the opponent(s) affected by this Overloaded reaction will be decreased by 40% for 6s.
The "Coordinated Tactics" effect will be removed when the Elemental Types of the characters in the party do not meet the basic requirements for the Ascension Talent.
Requirement Ascension 1

Vertical Force Coordination

After Chevreuse fires an Overcharged Ball using Short-Range Rapid Interdiction Fire, nearby Pyro and Electro characters in the party gain 1% increased ATK for every 1,000 Max HP Chevreuse has for 30s. ATK can be increased by up to 40% in this way.
Requirement Ascension 4

Double Time March

Decreases sprinting Stamina consumption for your own party members by 20%.
Not stackable with Passive Talents that provide the exact same effects.

Constellations

01

Stable Front Line's Resolve

When the active character with the "Coordinated Tactics" status (not including Chevreuse herself) triggers the Overloaded reaction, they will recover 6 Energy. This effect can be triggered once every 10s.
You must first unlock the Ascension Talent "Vanguard's Coordinated Tactics."
Raw Params

02

Sniper Induced Explosion

After Holding Short-Range Rapid Interdiction Fire and hitting a target, 2 chain explosions will be triggered near the location where said target is hit. Each explosion deals Pyro DMG equal to 120% of Chevreuse's ATK. This effect can be triggered up to once every 10s, and DMG dealt this way is considered Elemental Skill DMG.
Raw Params

03

Practiced Field Stripping Technique

Increases the Level of Short-Range Rapid Interdiction Fire by 3.
Maximum upgrade level is 15.

04

The Secret to Rapid-Fire Multishots

After using Ring of Bursting Grenades, the Hold mode of Short-Range Rapid Interdiction Fire will not go on cooldown when Chevreuse uses it. This effect is removed after Short-Range Rapid Interdiction Fire has been fired twice using Hold or after 6s.
Raw Params

05

Enhanced Incendiary Firepower

Increases the Level of Ring of Bursting Grenades by 3.
Maximum upgrade level is 15.

06

In Pursuit of Ending Evil

After 12s of the healing effect from Short-Range Rapid Interdiction Fire, all nearby party members recover HP equivalent to 10% of Chevreuse's Max HP once.
After a party member is healed by Short-Range Rapid Interdiction Fire, they gain a 20% Pyro DMG Bonus and Electro DMG Bonus for 8s. Max 3 stacks. Each stack's duration is counted independently.
Raw Params

Materials Calculator

Chevreuse Level

Lv. 1/20
Lv. 90/90

Line Bayonet Thrust EX

Lv. 1
Lv. 10

Short-Range Rapid Interdiction Fire

Lv. 1
Lv. 10

Ring of Bursting Grenades

Lv. 1
Lv. 10

Materials Required

Voice Lines

Voiceline playback is not yet implemented.
Chevreuse
Chinese 潘丹妮 English Erica Lindbeck Korean Chae Min-ji Japanese 下地紫野

Hello

I'm Chevreuse, Captain of Fontaine's Special Security and Surveillance Patrol. You'll excuse me if I skip the pleasantries. Is there a case that needs my attention?

Chat: Musket

The musket is my favorite weapon. It's both powerful and threatening... sometimes the latter trait is far more useful.

Chat: Patrol

The Special Security and Surveillance Patrol isn't involved in regular patrol duties around Fontaine. The people we're after aren't exactly the type who just pop up on the street.
See All Voicelines (67)

Story

Chevreuse
Birthday Jan 10th Constellation Sclopetum Ensiferum Affiliation Special Security and Surveillance Patrol

Description

The captain of the Special Security and Surveillance Patrol, who wears justice as an ever-present seal upon her heart. Her musket shall only ever point at the guilty.

Character Details

In the Court of Fontaine, where the corpus juris is exceedingly well-developed — some might even say convoluted — there are many odd ordinances that can confound and confuse foreign tourists.
For example, fruit tarts may not be placed directly on unheated platters, unfinished Fonta may not be intentionally placed in the middle of roads, and one must not forget to trim the claws of pet felines...
Violations are thus difficult to avoid. But Fontainians are quite familiar with such matters, quickly ascertaining the gravity of an offense and deciding on a course of action based on the identity of the one sent to deal with the matter.
If it is only a member of the establishment's staff, then perhaps a simple debate will be sufficient to resolve the issue; who doesn't enjoy a lively atmosphere? If it is a uniformed Gestionnaire, then all onlookers will have to suffer through an insufferably long-winded admonishment, and it's best to vacate the premises. If it is an officer of the Maison Gardiennage, then the parties involved won't get off scot-free, and may even have to pay fines. In this case, it's best to immediately clarify that you are an innocent bystander, and are in no way involved with the case.
However, if the one to come calling is the Captain of the Special Security and Surveillance Patrol with her tall cap and musket slung across her back, along with a squad of Special Patrol officers...
Well, that means a particularly vicious case is unfolding, or perhaps a hoodlum is to be violently apprehended, or some fiendish felon has kidnapped a hostage... In any case, the only thing to do in such a situation is to quickly evacuate in accordance with the instructions given by the Special Patrol and give these "Felon Management Specialists" room to work their magic. At the same time, keep a tight leash on your curiosity and do not attempt to conceal yourself in a nearby hidey-hole. seeking to observe their law-enforcement activities from a close distance. Even if you wish to interview them, then wait until their work is done.
Most importantly, there's no need to feel unsafe, and even less cause for fear.
For as all Fontainians know, any hope criminals have to escape the long arm of the law flees whenever Captain Chevreuse is on the scene.

Character Story 1

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Character Story 2

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Character Story 3

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Character Story 4

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Character Story 5

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The Special Security and Surveillance Patrol Type-II Standard Musket

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Vision

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Dressing Room

Guardian's Gun
Guardian's Gun
Default Skin
Chevreuse's outfit. The designers kept the uniform's classic black, white, and red color combination and added a bevy of accessories, but the result proved too heavy, which the captain protested. The final, fit-for-public-consumption version lacked most of those metal decorations.
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